Skip to main content

Abyss

Attack

A Site

Position 1 (A Main)

Tuck into this corner:

20250821163315.avif
Back site (left side)

Note this white rectangle:

20250821164033.avif

Aim at the horizontal line just above that white rectangle:

20250821164123.avif

Result:

20250821164209.avif
Back site (right side)

Note this triangle:

20250821163859.avif

Aim at the tip of the triangle that points upward:

20250821163943.avif

Result:

20250821164000.avif
Back site (combined)

Results:

20250821164322.avif

Note: if the choke is smoked off, then standing on the A Main platform (level 1 or 2) will produce relatively similar results.

Position 2 (round start)

Tuck in between these two boxes:

20250829003231.avif
Back site (right side)

Take note of this camera:

20250829003335.avif

The separator bar between the Wall and Ice Orb symbols; place the right side of it slightly above the lens of that camera:

20250829003357.avif

Result:

20250829003650.avif

B Site

Position 1 (platform tuck)

Tradeoffs: this position is safer, but also slower. It also has more flexibility (more lineups available) and accuracy (tucked into a corner).

Tuck into this corner between the platform and small barrels:

20250821193439.avif
Back Site

Note: often times your team wants to push left side. Communicate with your team before you use this so they know to play around it (e.g. dashing on top of site instead, or comboing with utility).

Note the corner of this wooden roof:

20250821193714.avif

The separator bar between the Ice Orb and Heart symbols; line up the right side of it with the corner of the wooden roof:

20250821194549.avif

Result:

20251017194018.avif
CT Top of Boxes

Note: this lineup is great to cover the top box and some grass surrounding the boxes. But the lineup is very finnicky, so I would not rely on it to cover grass outside of the box. For that use case, use the other two lineups.

Notice this green leaf sticking out from the mushrooms:

20251017193614.avif

The bottom left HUD line to the left of the Wall icon, line up the end of the right line with that green leaf:

20251017193721.avif

Example result:

20251017193903.avif
CT Behind Boxes

Notice this wood piece sticking out:

20260302015209.avif

The Heart green trapezoid, lineup the right side of it with that wood piece:

20260302015248.avif

Result:

20260302015429.avif
CT Front Boxes

Note this shade in the mountain:

20260302015515.avif

Move your crosshair upward until the right side of the Heart green trapezoid lines up with that shade:

20260302015633.avif

Result:

20260302015651.avif

Combined results:

20260302015721.avif
Heaven

Note the corner of this wood piece:

20251017194610.avif

The separator bar between the Wall and Ice Orb symbols; line up the right side of that with that corner wood piece:

20251017194656.avif

Result:

20251017194737.avif

Position 2 (impromptu)

Tradeoffs: this position is faster but you are more exposed to site and potential defensive pushes. Use this position if your team executes faster, or you're not worried about initial gunfights between defenders at B Site and attackers at B Main/Window.

Back Site

Hug anywhere along this wall:

20250821192843.avif

Aim at the left of this gold pattern:

20260105230138.avif

Example result:

20260105230225.avif

If you want to be slightly safer, then you can hide from the site angle, and only expose to top site.

Aim slightly above the light output of this lamp:

20260105230325.avif

Example result:

20260105230416.avif

Note: depending on the height, the Slow Orb might bounce differently, but the result is similar.

Position 3 (round start)

Note: use this if your team just runs it down.

Tuck between this wall and the barrier:

20260105230824.avif
Back Site

Notice these two bright windows:

20260105231120.avif

The wall green trapezoid, line up the right side of it with halfway into the left window:

20260105231157.avif

Result:

20260105231338.avif 20260105231411.avif

Mid

Tuck into this corner:

20250821191454.avif

Aim at this orange thing:

20250821191554.avif

Result:

20250821191634.avif

Defense

B Site Retake

From CT part 1

Tuck into this corner:

20260105231704.avif

Aim about 2 crosshair lengths above this box:

20260105231932.avif

Result:

20260105232004.avif

From CT part 2

Tuck into this corner:

20260105232445.avif

Aim in between these two dark pieces in the wall:

20260105232735.avif

Result:

20260105232902.avif

From Heaven

Simply use this tower as a backboard:

20260105233118.avif

Example result (stationary):

20260105233151.avif

If you run while throwing, then the Ice Orb will bounce farther. If you do so, aim slightly left, so you don't accidentally throw the Ice Orb into the Abyss.

Example result (running):

20260105233211.avif